I want to carve something with a tapered ball end-mill which I can’t just go the easy route and have Easel calculated the gcodes since it doesn’t do ball nose bits (or tapered I think). So I’ve got the design created in Fusion 360 but I’m struggling to figure out the correct type of toolpath to use. I think maybe pocket… but I get errors and warnings that make me believe it won’t result in a full carve. I tried with a smaller bit and it just gets the final error on the screenshot below without the warnings.
These are all just pockets 0.25" deep. I could probably safely raise them to 0.125" deep.
Any tips on how to get good tools paths? Alternately something other than Fusion 360 that has a free option and would handle these 2.5D work well with tapered ball nose bits would be interesting. Fusion 360 on this type of carve seems like using a CNC to cut a 6" length off of a 2x4.