So I made a guitar on fusion. Followed tutorials to get the gcode to Easel. All seemed fine. But when I cut it, the spindle goes up to the top of its range and then tries to go higher. Before I could hit the stop button it dropped down but is a good inch above the stock. Here is the gcode, at least the beginning. Ideas?
You don’t have 43mm above your stock.
As @cg49me said, check your heights in your CAM operation settings.
You also might have your WCS origin at the bottom of your stock. If you zero on the surface, that will cause the same type of issues.
Could be a post processor issue as well. What post are you using?
Thanks to all for the quick replies. I have been using easel for a year cutting things for my middle school makers classes but am trying to move to cutting curved tops for boxes/amulets/guitar bodies for a few advanced kids.
“You also might have your WCS origin at the bottom of your stock. If you zero on the surface, that will cause the same type of issues.” I think this is it.
One other wonder I have is how do I get fusion to NOT adaptively clear the entire area around the guitar body but just the body and a small cutout around it?
Based on what the simulation did yes, but I would really rather just cut out the guitar body with tabs and then adaptively clear the actual body rather than the whole stock. This is my first design on fusion so the learning curve is STEEP.
Are you breaking your carve into multiple steps? I use a different CAM operations for cutting the pickup/neck pocket, one for boring the holes, and separate ones for a few other details my design has. The final cutout is done with a contour operation, which will do what you said - just cut out the shape and leave tabs.
Right now I have 2: adaptive and parallel. Just want to see how that works out. Next steps will be pickup pockets and holes for bridge/tail. I am having a blast figuring it all out. I’ll be using this forum a ton I’d guess
Ha! My first pink foam body test has a big gash in it too. Can’t remember what caused it. I now use fusion and UGS, and when the cut is done, the bit raises, and stops right there. I like that it lessens the chance of these types of errors.