Sorry to hear about your mom, may she rest peacefully.
Thanks for letting me know, this could be either due to OpenGL 3.0 or SDL2 being used, or maybe something little. Looking online it appears that SDL2.0 can just crash out on XP. Perhaps I will downgrade to SDL 1.2, which should still do everything that I need from SDL (not sure about that just yet) or fix my own custom version of SDL2.0 that will work for XP. Unfortunately I don’t have an XP machine to test it out on but I believe that there’s going to be somebody out there that knows what the situation is, if it’s SDL2 itself causing the problem.
If you go into your c:\Documents and Settings\[username]\PixelCNC folder, (let me know if you don’t even have one) I’d like to see what’s in the log.txt file in there, if you have one. If it’s SDL2 I should be able to see that that is the case.
I’m not 100% that will be where the PixelCNC user data will be kept. If there’s no folder there maybe try a search for it - there’s also a possibility that when it tries to find where the folder should be created it’s not getting anything back and that may be what’s causing the problem. In that case the problem should be easy to fix!
If you could look into any of these things I’d really appreciate it, I’d love to get it running on XP as I have always been a fan of supporting the widest possible number of user setups, and it has become a bit tricky for me to be able to do that in these later years, but I will do my best