OK, so I am brand new to CNC milling but I have a lot of experience with 3D printing. I gather so far that I cannot import 3D svg files into Easel? I tried an experiment. I drew a 6" x 6" x 1/2" board in SketchUp. The board has a 45 degree bevel on all edges. I exported this file as an svg and imported it into Easel.
Upon completion of the import in Easel, I realized that Easel had converted my 3D faces into 2D entities. If this is the case, how would you mill a bevel on a given thickness board. I am sure there is an answer, but as I stated I am new to the X-Carve.
I assumed I could use a ball end bit and the machine would just keep making passes until the bevel was complete. Maybe this is asking too much?
Is there a way to send 3D Gcode to the machine like I can with my 3D printer? Lets say the bevel is 3/4" long. If I cannot import the proper svg file, how does the machine know to make the number of passes required to make a 3/4" long bevel? Don’t these machines just take 1/8" bits? That would be 6 passes.
Not with Easel at this point. A commonly-mentioned app for this is MeshCAM (~$250) which can bring in STL files. You would then need to use UGCS, or, Chilipeppr (free) to send the G-code to your x-carve. If you already have G-code, only the last step is necessary.
Thanks but what if I wanted the chamfer on the entire edge? In other words a complete miter cut on a 1/2" board? And I thought the X-Carve has a limit of 1/8" diameter bits? I do not have it yet so maybe I have the wrong impression. Thanks!
So it looks like the X-Carve might take up to 1/4" shank bits? I guess if this is the case I could get a V shaped bit with a 45 degree angle and make the number of passes required? My question is, if that bit is not a standard bit, how does Easel know what paths to take?