Easel Cabinetmaker Updates:12/04/2023 - 12/08/2023

Upcoming Developments

  • Update room and cabinet thumbnails
  • Users can rename cut lists
  • Users can toggle tabs on/off for CNC cut lists
  • Add Additonal Cut Depth to through-cut panels
  • Users can remove a project from a job
  • Enable sorting/filtering job notes
  • Door hinge plate mounting holes over shelf pin holes
  • Users can link existing projects to their jobs
  • Cabinet Compiler: Fixed shelves
  • Fields auto-populate with values from previous estimate for identical items
  • Track which panels have been cut
  • Users can specify carving bit in cut list creation
  • Users can specify which cabinets to include in cut list generation
  • Users can specify which hardware-mounting holes to include in cut list panels
  • Add existing users to Jobs and Cut Lists

In Progress

  • Construction review for sink base cabinets
  • Bug fix for labor hours in Estimate
  • Show CNC carve time estimate in Manufacture tab
  • Add ability to edit and delete job notes
  • Users can delete cut lists
  • Cabinet Compiler: Grouped pin holes
  • Cabinet Compiler: Toe-kick support
  • Cabinet Compiler: Minimal implementation of drawers
  • Cabinet Compiler: Dado back panel
  • Update door hardware mounting holes to 1/16" depth
  • Investigation into Stripe billing and subscriptions
  • Remove “Jobs” tab and redirect to Jobs page in Easel Cabinetmaker projects, update to “Job” tab that shows individual Job overview within project
  • Outline migration plan to Jobs and Cut Lists for existing users
  • Easel Cabinetmaker usability testing
    • Interested in participating in a usability test? Sign up here!

Released/Completed this week

  • Bug fix for Estimate value calculation
  • Cabinet Compiler: Blind dados
  • Cabinet Compiler: Minimal overlay doors
  • Fix to correct job notes disappearing after editing jobs
  • Update drawer hardware mounting holes to 1/16" depth
  • Show the job overview in the Job tab for cabinet projects associated with jobs

Thanks for reading! Please reach out in this thread if you have questions, comments, or feedback related to this update.