I need some help from an advanced Fusion 360 user

Hello I am looking for some help from someone highly experienced in Fusion 360 working with bodies components and mesh bodies

I am having a problem with files that have a bunch of components consisting of unstiched bodies and I am not sure how to convert them into regular bodies

please pm me if you think you can help or email me at workinwoods@gmail.com

thanks for your help in advance

I just installed fusion 360 and am working on my first project.
Iā€™m having a problem with extruding.
Iā€™m drawing a sign base that has a pocket in the bottom of it, and it will also have a door.
I have drawn the base and the pocket.
I also need 6 door support features (4 in the corners and 2 on center line)
When I draw the door supports, and then extrude them to the bottom of the pocket, they also ā€œlockā€ onto the
base surface and then I cannot reduce he height of them (.25) for the door to sit on.
Iā€™m attaching picture to help explain what Iā€™m trying to achieve.

You could create a sketch off of the inner ā€˜topā€™ surface and set its extrude distance to whatever 0.25" less than flush with the bottom would be.

ā€¦and another way is to model the bottom lid and copy one to perform a ā€œcutā€ of the base model :slight_smile:

I appreciate the responses.
However, Iā€™ve learned that it is an offset of a plane.
first click on the feature, then do the offset.
So much for me to learnā€¦

Work in progress - for all of us mere mortals :wink:

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And with so many ways to skin the cat, it can be confusing for sure.