We use cookies to personalize content, interact with our analytics companies, advertising networks and cooperatives, and demographic companies, provide social media features, and to analyze our traffic. Our social media, advertising and analytics partners may combine it with other information that you’ve provided to them or that they’ve collected from your use of their services. Learn more.
I am carving a Stormtrooper helmet outline from an SVG file and keep getting some really strange outcomes about 50% of the time. It’s as if the g-code is getting out of whack every once in a while.
The carve on the left is correct (and already painted). When I run the exact same job I get the outcome on the right about 50% of the time. I have been racking my brain to figure this out but it’s time to ask for help =)
The one I used was a standard 1/4" shaft 60 degree V-Bit from Lowes. I ran it at 70 inches per minute (Dewalt dwp611 as my spindle)…took about 7 minutes in MDF.
This looks great and crisp. What are your steps to getting that painted outcome? I think I’ve read you put clear glue on the wood first for crisp edges, but then do you hand brush in the black, then even more carefully hand brush the white? Or do you do the “paint then sand” techniques or other?
On MDF, I sealed the entire thing with clear glue (2 coats) to keep the paint from bleeding into the surrounding areas. I then dabbed in the black paint, let dry and sanded so only the black paint in the lines remained. Then I sealed the entire thing with clear polyurethane and carefully painted the white.